Archive for July, 2012
After resuming coding, I’ve gotten as far as datastructure handling, a method of comparing systems against each other that is reliable, and data/file handling routines. I had forgotten how it is simultaneously fun and irritating to have to code every single thing yourself. Need to manage an in-memory database? Brush up on your balanced binary tree knowledge from college. Need to manipulate .INI files or export to .CSV? Guess what, you’re writing all that drudgery yourself. Ugh.
In any case, I’ve got a console/text-only utility that can do all of the above, so I was able to import all 80+ contributed system entries into a single database, and it’s available on the Downloads page.
The next major chunks for me to write are the realtime benchmark/display portion and the ability to delete and edit systems in the database. After that’s done, all it needs is a halfway-decent interface, but that comes last.
I’ve begun development on the main utility, finally. I have eschewed any hopes of becoming a Turbo Vision master in less than a few months and will just throw a quick’n’dirty interface together to Get The Tool Out There. It will have full functionality, just not be as elegant behind the scenes and pretty in front of them. More in a few days.